Many happy hours
— pun intended
We put a lot of effort into hiring. So we end up with nice people we like to be around. Many of us are friends after hours (and during happy hours).
We also do more organised kind of fun. Creative days once a month:
a ceramics workshop, tea blending, theater-going, tai chi, to name a few.
And an offsite trip somewhere nice and abroad once a year (well - admittedly not for now, but hopefully soon).
We strongly support the career development of everyone on the team.
Here are a few things we do.
We have a budget for conferences and training.
We encourage new ideas, crazy experiments and failing.
If you are ready to be promoted, we will fight to make it happen.
It’s 6pm — go home
It’s 6pm! Go home. You have a life outside of work — friends, family, a pet? When we do stay late, it's because we choose to. Because we're all adults and know how to manage our own time.
Plus, no one can be productive and creative 12 hours a day, every day. So go home.
Introducing Rainer Wessler, Chief Design Officer
I'm Rainer and I joined DBS as their Chief Design Officer in early 2021.
I think that I could not have joined the team at a more interesting time. On one hand, we see how the pandemic is driving higher adoption and usage towards our digital channels. At the same time, expectations for a great customer experience are ever-growing. As a result, we find ourselves competing not only on service fees and quality but more and more on experiential outcomes. Outcomes like simplicity, joy and perhaps most importantly, trust.
So, this is the design challenge I've written to myself: "How can we drive customer preference, create delightful moments and keep earning their trust through a tiny screen?"
Fortunately, I don't have to do it alone. Our design efforts are led by an amazing bunch of talented creatives. I'm proud to be a part of this amazing organization, helping drive change towards an agile, insights-driven culture that puts people at the heart of all efforts.
Chief Design Officer
Who we hire
The Product Designers we really want to hire deliver real value to real users. In other words, they design stuff that gets built.
Our content designers create the content that helps people use our products. And they are obsessed with structure: each piece has to fit.
It's about much more than delivering pixel-perfect CSS. We want a UX Engineer who will inspire developers and stakeholders to invest in new ideas.
Our User Experience Researchers fear no one. A room full of directors, vice presidents or even real presidents? No problem! They stand up and speak up for what our customers need.
Design producers guide design teams to better ways of working through the right tools and processes. They know what the team needs before they themselves do. And they advocate in the organisation to make it happen.
You can tame giants, you know the importance of negative spaces and how to 'design the arrows'—the experiences between the touchpoints. You are a service designer.
You're like a three-headed dragon: a powerful and mythical creature able to unify the design language of a large company, inspire other designers to achieve greatness and still find time to push pixels with relish.
Conversation Designers teach bots how to communicate like humans do. Bot parenting requires a good sense of humour, good problem-solving and analytical skills.
You have big ideas for tiny screens. But the best ideas always come from your team. You are a campfire—the heart and soul of the team and everything they do.
Open roles — Singapore
Didn't find what you
were looking for?
Don’t see an open role that’s just right for you? Message us anyway. We can still get to know each other. And then, who knows…
Reach out to us — firstname.lastname@example.org